Blockbyblock Rig
New 2d Face Rig custom made for us.
New 2d Face Rig custom made for us.
Better eyebrow controls.
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A complete overhaul of how the facials worked. (now there is a singular system which also was heavily reworked, thus solid mode is much more accurate to material output)
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Eyes now have an additional pixel up for more expressions.
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Eye pupils NO LONGER BUG OUT OR DISSAPEAR!!!!!!!!
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Arms now have a new IK type available.
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IK World actually works now
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IK poses no longer carry over to FK bones.
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Rig now supports pose mirroring.
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2nd layer has been made a separate object.
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Most of the remaining Bones & Meshes have been named.
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Bevel is now an toggleable property.
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Mouth toggleable property added to Head Bone
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Fixed a Bevel / Crease issue in both arm types (was due to how the Pixel Perfect Bends was previously set up).
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Fixed mistake with the right mouth emotion controller.
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Fixed a UV mistake with the left leg.
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Fixed backwards UV on the bottom face of the head. (turns out I didn't fix this for the 2nd layer, will be part of fixes in next build)